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List Of Mods
Ever wonder what type of mods we have for each map? Well, below is a list of mods for each map we've come out with so far.
- Blood Gulch
1.Powered Snipers, one shot kills a person. Plus 2 more shots per round, the last two shots are blank (can not be seen).
2.Two more shots per round on rockets, the 2 later shots are blank (can not be seen).
3.All portals are on heath packs, walk over, or jump on any one, or group of heath packs to go through the portal. (there are 4 hiden portals in the map, that are not marked by heath packs, or shields).
4.There are 5 main portals behind your base, they are numbered 1, 2, 3, 4, 5. Each one leads to a different part on a cliff, except for 5, which leads you to the middle of the map.
5.On the cliffs, the shields are a teliport down, to the center of the map (so you can get down from the cliffs).
6.Walking in the corner of the cliff your on, will lead you to another cliff, so you can switch cliffs easily. These are not marked either, and are not in every corner of the cliff.
7.Walk into the rock with a Fuel Rod gun placed on it (near tunnel entrance). To get out of the rock, crouch, and walk twards the nearest cliff.
8.No falling damage
9.Speeded Tanks
10.Speeded take off, or lift off of banshees.
11.Moved spawns, so that people will spawn in 2 different corners near their base. Pleanty of vehicals are there, and weapons. This is to lessen spawn killing.
- Death Island (currently not finished)
1.Flying machine gun and rocket warthogs. :: Controls for this is, space bar to go up, and "CTRL" to go down. Same as master chief jumping and crouching. Also, normal keys for driving the car.
2.You can walk through the gray rocks. When your in them, no one can see you (they see a rock), and you can easily walk right on out. Great place to catch people by surprise, or snipe.
3.Snipers are powered, kills people in 1 shot, kills banshee in 5 shots. Also, there are 6 shots per round, instead of 4. The extra 2 rounds for the sniper are blank (can not be seen).
4.Rockets now shoot 4 shots per round, instead of 2. The extra 2 rockets per round are blank (can not be seen).
5.Flying Rocket hogs, shoot rockets when your in driver seat. :: Controls for this is, just to click, and a blank (can not be seen) rocket, comes flying out and can kill people. When in gunner seat of the rocket hog, the rockets do not fire correctly.
6.There is no falling damage.
7.There are secret portals on every heath pack. Either walk over them, or jump on them to go through the portal. Most portals are in or near your base.
8.*Soon to come -- flying turrets.
- Timberland (currently not finished)
1.Low gravity cars (machine and rocket warthogs)
2.Powered Snipers + 2 extra shots per round.
3.Unlimited amo in rockets, after 2 are shot, the rest are blank.
4.Portals to the top cliff (3 of them, one in front of base on ground level, which is in front of the turret marked with 3 heath packs. The other two are on the second level of your base, and are at the edge, also marked with a 3 group of heath packs).
5.Walk through any gray rock.
6.To get down from top cliff, walk to any of the 4 corners of the top cliff.
7.Not a mod, but a cool feature. The top cliff has scenery (paper thin trees) provides awesome cover for sniping. You can shoot through these.
8.*Soon to come -- driving car while in gunner seat.
9.*Soon to come -- high powered and more acurate shotguns.
- Infinity (currently not finished)
1.Secret portals, on every 3 group of heath packs, walk over them, or jump on them
2.Shields on the cliffs leads you to the middle of the map.
3.Walk through any gray rock, some turrets are in some rocks near bases.
4.*Comming soon, powered snipers
5.*Comming soon, walking on the walls
6.*Comming soon, having banshees that can actually fly on the cliffs.
7.*Comming soon, Low gravity, jumping twice as high, etc.
8.*This map is new, and we haven't done much with it yet. So, we're not quite sure on all the mods we'll be placing on it, but in the end, I'm sure it'll turn out good.
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